

You can’t just swing your sword around and instead have to get behind them to perform a take down. Getting caught has consequences as you die in one hit from the enemies which puts you back at the start of the area with no quicksaving. On-top of this, you can also create your own shadow spots to teleport to at the cost of more energy drain.Ĭombat is pretty much non-existent here and as a huge fan of the stealth genre, this a good thing. It’s a great twist on the Blink ability that makes sense in the context of the story. You can teleport across short distances as long as there is a shadow to jump to this can be used to reach high ledges pass through gates or get behind patrols. It brings the classic pacing of the genre back into focus whilst bringing ideas from the Dishonored franchise. It strips away the combat and focuses entirely on you becoming an unseen ninja. Gameplay-wise, Aragami is one of the best and most pure stealth games out there today.

Thankfully, the rest of Aragami remains intact. The Switch version is by far the worst version available. This is something that you need to know before buying the game. It’s nothing game breaking, but it does have a significant impact on the gameplay experience. Shadows will render mere feet in-front of you making it harder to plan your next move and enemies will just completely disappear at a distance. Namely, the extreme amounts of pop-ins even at closer ranges. Then we’ve got the things that actually have an impact on gameplay.

It is often lacking detail, being replicated constantly throughout, and lacking anti-aliasing so there’s plenty of jagged edges, although this is less noticeable in handheld mode. Whilst the main character looks great and the good use of lighting helps make the environments look much nicer, the texture work isn’t very attractive. There’s a few moments throughout the game where the framerate just drops even though there’s not a lot going on, with the snow levels being particularly guilty of this. Visually, the game follows the same graphical art style that the original had which is a good thing, but the Unity visuals don’t do it justice. Loading times are longer than they should be and for a minute or so after loading, the framerate is all over the place.
#ARAGAMI SWITCH HANDHELD PC#
The base game on PC wasn’t exactly a technical showcase and the port over to Nintendo Switch hasn’t gone as smoothly as hoped for.
